![]() Last edited by SeijiSensei April 22nd, 2012 at 05:22 AM. On a desktop machine, I'd say more than 16 GB is overkill, and 8 GB is probably plenty. If this were a server on which you wanted to run a number of virtual servers, then you might want 32 GB. How much memory is devoted to caching? What happens if you load a bunch of applications? Do some of them get swapped out? If you can open all of the applications you normally use and don't experience substantial delays switching among them, more memory probably won't make a big difference.ĭo you run virtual machines using something like VirtualBox? With 8 GB you could create a 4 GB Windows VM and still have 4 GB left over for Ubuntu. The only way to tell is to monitor the system's performance, even with something as simple as top. More RAM will buy you a bigger disk cache and might speed things up some. If you have a slow CPU and want to improve Netflix performance, you might find spending $50-100 on a modern NVIDIA or ATI card with support for on-board graphics decoding a better use of funds. Cache QoSĮxperimental feature to disallow all CPU cores which are not mining to not have access to 元 cache which reduce interference with mining.More memory is good, but it won't speed up your processor. You must disable hardware prefetchers to get the optimal RandomX performance. Next, an improvement of the access speed of the memory comes into. Before describing what triple buffering is, consider double buffering: Wait for the monitor to display. The second way is to use Swap memory as already explained in part one. The main enhancement responsible for this is the introduction of triple buffering in Ubuntu. If you haven’t noticed then try comparing it to an older Ubuntu release or even the latest Fedora. ![]() Huge Pages can increase RandomX performance up to 50%, 1GB huge pages (Linux only) increase hashrate by an additional 1-3% on top of regular huge pages. If you’ve upgraded to Ubuntu 22.04 then you probably noticed how smooth the GNOME experience is. DDR4 memory is limited to about 4000-6000 H/s per channel (depending on frequency and timings). ![]()
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